Web前言 在很多第一人称或者第三人称射击游戏的单人模式中,玩家的乐趣往往来源于和各式各样的ai敌人的战斗。而战斗的爆发很多时候是因为这些ai在“看见”玩家后就会立即向玩家开火等, 所以这些ai到底是如何探测,或者说”看到“玩家位置的? 别人的例子 参考了知乎 给猫看的游戏ai实战(二 ... Web(See Also: RaycastHit). maxDistance: The max distance the ray should check for collisions. layerMask: A Layer mask that is used to selectively ignore colliders when casting a ray. … Physics.queriesHitTriggers - Unity - Scripting API: Physics.Raycast A GameObject can use up to 32 LayerMasks supported by the Editor. The … RaycastHit - Unity - Scripting API: Physics.Raycast Input.mousePosition is a Vector3 for compatibility with functions that have … The duration parameter determines how long the line will be visible after the frame … Success! Thank you for helping us improve the quality of Unity Documentation. … //Create two GameObjects (e.g. a Cube) and place them near each other. Attach this … Success! Thank you for helping us improve the quality of Unity Documentation. …
Unity中Physics.Raycast 的使用_cxy15978的博客-CSDN博客
WebAug 14, 2024 · 通常在Unity中使用射线通常离不开两个东西,一个是Ray另一个是RaycastHit。Ray和RaycastHit都是struct结构体类型。 Ray是具有开始点和方向的无穷线 … fivem dean world
Raycasts in Unity, made easy - Game Dev Beginner
WebJun 18, 2024 · For example, you can get the position of the hit in the world using RaycastHit.point: Vector3 hitPosition = hitData.point; Or the distance from the Ray’s origin … WebRaycastHit hit ; Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition) ; //or whatever you're doing for your ray. float distance = 123.123f ; //however far your ray … WebDec 16, 2024 · A RaycastHit, which contains all the information about the object that was hit. How far to send the ray. Which layers can be hit by the raycast. It’s a lot, but not too bad. … fivem dealership.com